unklStewy wrote:
Alejandro,
Thanks for the update, I apologize for my late response but we have entered our busy season in the security and surveillance industry. It seems like no one wants to install CCTV systems in the dead of winter.. Go Figure.
1) At any rate thank you very much for telling me what I was doing wrong.
Question: If I select the line in on the current continent and lower the fractal rate will that fix some of the problems or should I just start a new map with a much lower fractal rate?
2) I can see where that would be a positive improvement. Thank you for the update on fractal default settings.
As for redundant points perhaps you might find something in an anti-aliasing algorithm, utilizing it to auto-smooth points that are redundant or have overlapping coordinates. Or a "trainer" popup that will monitor continuous counts of a shape object and suggest lowering the settings before continuing and if they agree have it retroactively adjust the segments that have already been drawn.
3a) Feel free to use it to break anything you like... I'm keeping split copies of the file in my dropbox folder each time I send a map in for 'errors' human or otherwise. If you like I can share the folder with you and your team.
3b) IT'S A BEAST!!! .. I have a few of these old machines laying around the shop doing various tasks like holding down important office furniture and solitaire.. -JK- Most of them are running older versions of Software that isn't made or maintained any longer and some of them run GIS software for terrain data and wireless environment mapping.
Best Regards,
Casey Annis
Casey,
No need to apologize. We appreciate all your great feedback! It's been pretty crazy for us too (alpha 2 + our contract work).
I wonder why everyone wants to install CCTV systems in the summer??
1) I'm adding
a new tool right now for Alpha 2 (which we are so very close to release) to simplify paths (with a user configurable setting for how "aggressive" it should be). I tried with your map and it reduced it from 150k points to closer to 15k, keeping basically the same shape and detail.
That way you won't have to start your map anew, and the tool will be there for anyone to use.
Side note: you can select segments right now but there's nothing you can do with them. Eventually, we'll have the option to "re-roll" a segment with different fractal settings.
2) That's pretty much what I implemented
![Smile :)](./images/smilies/icon_e_smile.gif)
. I'm thinking of having it automatically run that algorithm when you close a shape (but not with an aggressive value), we'll make a call on that as a team before alpha 2.
3a) That would be great! We're using maps from our backers as benchmarks to see where we need to improve (since everyone uses the program differently and sees different issues).
3b) It's my main development machine ;P. I intentionally do the OWM coding with that older machine (granted, memory is maxed at 8GB) to keep the OWM engine as something that will work even with older machines.
Thank you!!
- Alejandro
Alejandro S. Canosa
Three Minds Software