Cave Blending
Posted: Mon Jun 07, 2021 4:06 pm
Blending layers
In another thread, it was said that caves to something else don't look right. I agree. Here is my solution.
The idea is that you build a cave and then you have a second cave that follows the first cave at the blend point but is much smaller. Then you have the same cave settings but remove Outline, Inner Stroke and Outer Stroke. Basically, I am masking the parts out that I don't want.
I would mind some ability to blend it more. I'm trying a zone with the beach properties but it's not working as I want it at the moment.
edg
In another thread, it was said that caves to something else don't look right. I agree. Here is my solution.
The idea is that you build a cave and then you have a second cave that follows the first cave at the blend point but is much smaller. Then you have the same cave settings but remove Outline, Inner Stroke and Outer Stroke. Basically, I am masking the parts out that I don't want.
I would mind some ability to blend it more. I'm trying a zone with the beach properties but it's not working as I want it at the moment.
edg