PNG import options?

Archive of feature requests that were added to OWM

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3l3phant
Posts: 7
Joined: Sat Aug 31, 2019 12:38 pm

PNG import options?

Post by 3l3phant » Sun Sep 29, 2019 10:57 am

Reading through the comments in the News post about the new version you mention, "our Photoshop encoded pngs" and that Photoshop doesn't play well with ... I suppose anything :lol: If it was possible to get a good export (it sounds like GIMP will do it; curious about Affinity Photo, which I have) could OWM import them? There are so many good assets out there for things like Fractal Mapper, Wonderdraft and the other (inferior :D) applications that I've wasted money on it would be amazing to be able to take advantage of them.

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Kanchou
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Joined: Mon Nov 10, 2014 2:23 pm

Re: PNG import options?

Post by Kanchou » Sun Sep 29, 2019 12:08 pm

3l3phant wrote:Reading through the comments in the News post about the new version you mention, "our Photoshop encoded pngs" and that Photoshop doesn't play well with ... I suppose anything :lol: If it was possible to get a good export (it sounds like GIMP will do it; curious about Affinity Photo, which I have) could OWM import them? There are so many good assets out there for things like Fractal Mapper, Wonderdraft and the other (inferior :D) applications that I've wasted money on it would be amazing to be able to take advantage of them.
You can import any assets in typical image formats (png, bmp, tiff, etc) and svg for vector graphics. So, any of the assets you have from other programs or that you create yourself you can import via the art manager (or directly by copying into the folder structure) :)

The help document has some info and we also have a tutorial on the blog:
https://www.otherworldmapper.com/blog/t ... -tutorial/

The warning from the comments was specifically for the Linux/OSX library, but we removed the warning

Let us know if that makes sense!

- Alejandro
Alejandro S. Canosa
Three Minds Software

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