That actually makes sense. There was an issue in the (early?) Beta releases where you could create an invalid item. For most items it would cause an immediate crash, but it seems for travel routes since they are "simple" the item didn't cause a crash and remained if you saved.
We improved the travel route caps with this release which seems to have triggered the crash with the invalid item.
We'll look into doing a better check for invalid items when loading a map for the next release.
Thank you again!
- Alejandro
0.95 - Crash with huge maps
Moderator: Kyete
Re: 0.95 - Crash with huge maps
Alejandro S. Canosa
Three Minds Software
Three Minds Software