0.95 - Crash with huge maps

Archive of resolved issues and feature additions completed.

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Kanchou
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Re: 0.95 - Crash with huge maps

Post by Kanchou » Thu Jan 17, 2019 6:29 pm

That actually makes sense. There was an issue in the (early?) Beta releases where you could create an invalid item. For most items it would cause an immediate crash, but it seems for travel routes since they are "simple" the item didn't cause a crash and remained if you saved.

We improved the travel route caps with this release which seems to have triggered the crash with the invalid item.

We'll look into doing a better check for invalid items when loading a map for the next release.

Thank you again!

- Alejandro
Alejandro S. Canosa
Three Minds Software

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