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I'll go first :)

Posted: Mon Feb 05, 2018 12:10 pm
by Kanchou
We added a shop section to our website with add-on artwork

https://www.otherworldmapper.com/shop.html

2 small sets are up, and 3 larger sets are being cleaned up right now :)

- Alejandro

Re: I'll go first :)

Posted: Thu Mar 01, 2018 8:28 pm
by Jimsocks
Just saw this. More please :)

Re: I'll go first :)

Posted: Fri Mar 02, 2018 12:24 am
by Kanchou
Jimsocks wrote:Just saw this. More please :)
Working on it! :)

Some really cool add-ons coming up soon....got the artwork already but need to finishing processing it.

- Alejandro

Re: I'll go first :)

Posted: Fri Mar 02, 2018 11:36 am
by Jimsocks
Great news!

By the way, just got to sit down with them and they are great! The lush forest one in particular works wonderfully with auto order to make full tree lines that don't appear to originate from tiled artwork. Thanks for putting a variety of each type of tile in there (multiple variations for diagonal treelines, blocks of trees, three trees next to one another, etc) The multiple variations for each type is what really makes the forests look non-cookie cutter, and I love it!

Re: I'll go first :)

Posted: Fri Mar 02, 2018 11:38 am
by Jimsocks
This may be a silly question, but in the future might vector-based art assets be possible? I notice that as I scale up artwork it quickly becomes fuzzy due to resolution loss, but with vector based art assets that wouldn't be an issue at all. Dumb question?

Re: I'll go first :)

Posted: Fri Mar 02, 2018 3:59 pm
by Kanchou
Jimsocks wrote:This may be a silly question, but in the future might vector-based art assets be possible? I notice that as I scale up artwork it quickly becomes fuzzy due to resolution loss, but with vector based art assets that wouldn't be an issue at all. Dumb question?
Not a silly question at all. OWM supports them already (the Cartography Features set is SVG symbols, for instance), it would be a matter of "just" creating them. They tend to not look as good as png because it's harder to get the "painted" feel to them.

The artist we contract out isn't familiar with SVG, but it's something we may be able to do ourselves or find someone willing to make them.

Thank you!

- Alejandro