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Exporting area dont render shorelines
Posted: Wed Nov 10, 2021 4:20 pm
by TrolleFrostholm
When i select an area and export it, the shorelines are not drawn on the export.
Re: Exporting area dont render shorelines
Posted: Fri Nov 12, 2021 2:24 pm
by Kyete
I'm having trouble replicating the issue here. What shorelines are you using and what scale are you exporting at?
-Katie
Re: Exporting area dont render shorelines
Posted: Tue Dec 14, 2021 3:27 pm
by TrolleFrostholm
Sorry for the late reply
Shoreline setup:
- Setup.png (187.32 KiB) Viewed 6101 times
Screenshot from app:
- Inside app.png (864.04 KiB) Viewed 6101 times
I export at 500%
Exported map:
- export.png (3.43 MiB) Viewed 6101 times
Re: Exporting area dont render shorelines
Posted: Thu Dec 16, 2021 5:07 pm
by Kyete
Hey, I tried to replicate this on all platforms and still can’t reproduce it. What version of the program are you using? Have you seen this on other maps or is it just this one?
-Katie
Re: Exporting area dont render shorelines
Posted: Fri Dec 17, 2021 1:13 pm
by TrolleFrostholm
I am using version 1.0.5-OSX on Mac
This map was made in an earlier version an open in all editions after that.
I have note tried it on other maps since this is my world map for my RPG world, its a very big map.
Is there a way to export import it if there is an error in the map file?
Re: Exporting area dont render shorelines
Posted: Fri Dec 17, 2021 1:28 pm
by TrolleFrostholm
I have selected all landmasses and copied to a brand new map of same size 9000 x 9000 and there is the same problem.
When I export the map I can se that it writes that it is generating shorelines, but still no joy.
Re: Exporting area dont render shorelines
Posted: Fri Dec 17, 2021 2:19 pm
by TrolleFrostholm
I have made some test on this is and if I export at 400% they are rendered but at 500% there are not.
So maybe its bound to complexity?
Re: Exporting area dont render shorelines
Posted: Mon Jan 03, 2022 1:45 pm
by Kyete
TrolleFrostholm wrote: ↑Fri Dec 17, 2021 2:19 pm
I have made some test on this is and if I export at 400% they are rendered but at 500% there are not.
So maybe its bound to complexity?
That's what I'm thinking as well. It could be that one or more of the paths are just right to find a hole in the algorithm, which would be why we haven't seen it on anything we've made.
Could you send your map to us at
info@threemindssoftware.com ? That way we can see exactly where it's breaking.
-Katie