I've recently purchased OWM in order to design a map for a board game. I also took a look at Campaign Cartographer, but OWM looked a bit more modern so chose to purchase that instead.
The map I wanted to create is set in Ancient Rome so I followed this great tutorial to import data from Natural Earth https://www.otherworldmapper.com/blog/t ... -data-shp/
I'd like to say thank you for the support on the forum and blog post to help create this map. Here's the finished result.

I found it very easy to change the colours and textures on OWM. What was more tricky, was resizing it down to just the Mediterranean section. I ended up copying and pasting the map into a smaller canvas but as a result, I have a lot of the world hidden outside the canvas which makes it a bit tricky to work with.
I'm also not sure how to move some of the boarders which I created with the partition tool. It seems there are an enormous amount of datapoints and moving individual points will not have the desired affect.
One suggestion I have for artwork is to have some seamonsters like you see on old maps.. like this kind of thing https://www.smithsonianmag.com/science- ... s-1805646/
I'd be interested to know if other users have had similar experiences trying to create maps based upon real world data.
Thanks for taking the time to read my post.