Dungeon Corridor, Room joins?
Posted: Sat Mar 19, 2016 8:18 am
Hi,
was just playing about with the Dungeon element of the new Beta to see how it works and came across something i couldn't do, that i would expect to. When you create a corridor and connect it up to a room, there is no choice to have an opening ie. no door. You either have walls across or insert a door or window. Is it possible to do an opening or arch or something?
You can't merge like a landmass as they are counted as different types of feature. I can see something in Closed Area Properties called "Merge Walls" but can't seem to access it?
Its also the same with caves and where they join corridors or rooms - walls remain.
Cheers,
Smithy
was just playing about with the Dungeon element of the new Beta to see how it works and came across something i couldn't do, that i would expect to. When you create a corridor and connect it up to a room, there is no choice to have an opening ie. no door. You either have walls across or insert a door or window. Is it possible to do an opening or arch or something?
You can't merge like a landmass as they are counted as different types of feature. I can see something in Closed Area Properties called "Merge Walls" but can't seem to access it?
Its also the same with caves and where they join corridors or rooms - walls remain.
Cheers,
Smithy