Search found 1023 matches

by Kanchou
Fri Oct 02, 2015 3:02 am
Forum: Completed Feature Requests
Topic: Archipelago generator
Replies: 9
Views: 15553

Re: Archipelago generator

Looking at a world map today, I had an idea. I realized that my maps don't have nearly enough islands and island chains compared to the Earth. Would it be possible to include an "archipelago generator" in OWM? You would select its borders like a landmass or would draw a path and it would fill the a...
by Kanchou
Thu Oct 01, 2015 6:50 pm
Forum: Development Discussion
Topic: A few points about usability and UI
Replies: 11
Views: 13596

Re: A few points about usability and UI

When I was writing this yesterday, I wasn't actually at my girlfriend's Windows computer so I wasn't able to use other world mapper. I check now, and it turns out you can select objects with other tools so I guess what I'm really asking is do you really need a separate move and scale tool. You conv...
by Kanchou
Thu Oct 01, 2015 6:38 pm
Forum: Development Discussion
Topic: Arrows, currents and other markers
Replies: 6
Views: 8337

Re: Arrows, currents and other markers

stefanstr wrote: For a basic drawing of ocean currents
We talked about several changes, so I wanted to make sure you didn't miss my previous reply. What do you think? That's something we could probably fit into the schedule.

Thanks!

- Alejandro
by Kanchou
Thu Oct 01, 2015 6:36 pm
Forum: Development Discussion
Topic: On Kickstarter and comments..
Replies: 2
Views: 4468

Re: On Kickstarter and comments..

Alejandro, Frankly I was surprised there wasn't an NDA at the start of Alpha but I came into it with the notion that Alpha software isn't generally talked about in public and since you had created locked forums for the Alpha and Beta testers I assumed you would want to keep the comments on the foru...
by Kanchou
Tue Sep 29, 2015 2:04 pm
Forum: Development Discussion
Topic: Namespaces
Replies: 4
Views: 6588

Re: Namespaces

unklStewy wrote: Namespaces
Just "tagging" you since I split the topic. This is a very interesting idea we need to look into and it needs its own topic so it doesn't get lost under generic UI feedback :)

Additional comments/ideas are welcome!

- Alejandro
by Kanchou
Tue Sep 29, 2015 1:33 pm
Forum: Completed Feature Requests
Topic: Misc UI Improvements
Replies: 5
Views: 8057

Re: Misc UI Improvements

And, after practicing some more, I don't even think anything needs to change with manually closing the shape. If anything, some visual indicator that I'm on-target would be nice - IE the dot turns red - but I consider that to be pretty low-priority. Very good point. We will add color changing/highl...
by Kanchou
Sun Sep 27, 2015 3:29 am
Forum: Completed Feature Requests
Topic: Misc UI Improvements
Replies: 5
Views: 8057

Re: Misc UI Improvements

Just started toying with OWM, and a few things jump out at me. Most of these are pretty minor though, in general OWM is working pretty well for me: That's great to hear for an Alpha version! And makes the team very happy :) An option to auto-select the feature you just placed. I kept expecting the ...
by Kanchou
Sun Sep 27, 2015 2:48 am
Forum: Development Discussion
Topic: Re-generating fractal segments
Replies: 16
Views: 19172

Re: Re-generating fractal segments

stefanstr wrote: Maybe W and S? Anybody who plays games will get that it kind of is "up" and "down".
W and S will be!
(now I want to play Unreal Tournament...but it's probably a bad idea considering it's almost 3AM....)

- Alejandro
by Kanchou
Sun Sep 27, 2015 2:46 am
Forum: Development Discussion
Topic: A few points about usability and UI
Replies: 11
Views: 13596

Re: A few points about usability and UI

1) Wouldn't it make sense to merge Select, Move and Scale into one tool? It keeps confusing me that I cannot complete the other operations without switching tools. Maybe there is a good reason to have three tools and I’m not smart enough to see it? We put a lot of thought/planning onto that during ...
by Kanchou
Sat Sep 26, 2015 5:16 pm
Forum: Development Discussion
Topic: Re-generating fractal segments
Replies: 16
Views: 19172

Re: Re-generating fractal segments

- depending on the scroll wheel is a big no-no for folks working on a touchpad (maybe less common on Windows but commonplace on the Mac - and you are going to have a Mac version) - it would be nice if you also added some keyboard shortcuts that do the same thing. Something simple that can be operat...