Search found 1023 matches

by Kanchou
Mon Jul 17, 2023 12:45 am
Forum: Development Discussion
Topic: v 1.0.7?
Replies: 29
Views: 10040

Re: v 1.0.7?

Quick update.

Current status is we are finally working on the release files for V1.1.1! It's taking longer because all the code signing process has gotten more complex, for Windows and OSX (and more expensive!)

- Alejandro
by Kanchou
Tue May 23, 2023 4:53 pm
Forum: Feature Requests
Topic: Option to center the grid
Replies: 2
Views: 1785

Re: Option to center the grid

Today I played around with the hex grid. First: It's really nice to be able to cut off incomplete grid fields. My feature request is an option to center the whole grid so that it has the same distance to the map borders on all sides. Either automatically or with a manual offset. It should be doing ...
by Kanchou
Tue May 23, 2023 4:46 pm
Forum: Feature Requests
Topic: Mansard Bevel Control, Flat Roofs with Walled Tops?
Replies: 2
Views: 1592

Re: Mansard Bevel Control, Flat Roofs with Walled Tops?

I was wondering if it would be possible to add the ability to decrease the thickness of the beveled edges of the Mansard style roofs, or allow us to have flat roofs with a "walled" type edge. We could probably do both! For decreasing the thickness, do you mean being able to make it not a fix ratio ...
by Kanchou
Tue May 23, 2023 4:44 pm
Forum: Feature Requests
Topic: 3D Shapes
Replies: 2
Views: 1625

Re: 3D Shapes

Dave Woodrum wrote:
Mon May 22, 2023 8:01 am
I know that merging might create an issue with this, but would it be possible to have a 3d shapes option as well as the 2d ones?
Interesting idea. As in true 3D? Or as in shapes that look like 2D projections of 3D shapes?

- Alejandro
by Kanchou
Tue May 23, 2023 4:42 pm
Forum: Feature Requests
Topic: Increase Maximum Map Size
Replies: 5
Views: 2679

Re: Increase Maximum Map Size

Maybe you add some information for the devs about the desired map size ;) That actually dovetails with something I've requested a couple times in the past: In cases where there are both a slider and a text-entry box to set a value, the user should be allowed to manually enter any value they so choo...
by Kanchou
Tue May 16, 2023 12:44 pm
Forum: Mapping
Topic: Adding peninsulas to continents
Replies: 4
Views: 2122

Re: Adding peninsulas to continents

Phantom77 wrote:
Mon May 15, 2023 10:57 pm
Thank you for your response, but I have already figured it out. :)
For future reference, what way worked best? :)

- Alejandro
by Kanchou
Mon May 15, 2023 11:24 am
Forum: Development Discussion
Topic: v 1.0.7?
Replies: 29
Views: 10040

Re: v 1.0.7?

Otherworld Mapper has been my favorite software for creating maps like this. But I have to say, the space between releases is way, way, WAY too long. The original thread poster asked about the next release back in September ... 7 months ago or so. And when exactly was 1.0.6 released anyway? To get ...
by Kanchou
Mon May 15, 2023 11:16 am
Forum: Mapping
Topic: Adding peninsulas to continents
Replies: 4
Views: 2122

Re: Adding peninsulas to continents

I have mostly completed a world map, but I'm doing some minor editing, such as adding more islands, and so forth. I'm wanting to add peninsulas to a couple of continents in my map. What is the best tool in OWM to use for this? Thank you anyone, for help with this. I just noticed this post, sorry! I...
by Kanchou
Tue May 09, 2023 11:26 pm
Forum: Resolved Issues
Topic: Exporting woes
Replies: 11
Views: 4242

Re: Exporting woes

On a separate note... we probably should allow for opacity selection for the canvas fill and showing the program background with a "pattern" like Photoshop does so you can see it's partially transparent.
by Kanchou
Tue May 09, 2023 11:24 pm
Forum: Resolved Issues
Topic: Exporting woes
Replies: 11
Views: 4242

Re: Exporting woes

Really? Because, when I export it as a .png and then open it in PaintShopPro it looks like this... I see it now, I didn't notice it because the issue is the canvas appears partially transparent so it depends on the background of the app where you open the export. Investigating why the canvas is exp...