Search found 15 matches

by orangebug
Wed Jun 12, 2019 1:35 am
Forum: Resolved Issues
Topic: Weird Text behavior in 0.9.7
Replies: 3
Views: 6630

Re: Weird Text behavior in 0.9.7

Email sent.

I had already updated to 0.9.7 before I started working on this map.
by orangebug
Mon Jun 10, 2019 11:19 pm
Forum: Resolved Issues
Topic: Weird Text behavior in 0.9.7
Replies: 3
Views: 6630

Weird Text behavior in 0.9.7

I'm getting some weird text behavior in 0.9.7. I have a cartouche off to the side of the map, over the ocean, with a bunch of text on it (the cartouche is an image). I just noticed a typo in the text today, and went to change it. But when I export the map, the image export still had the typo, and th...
by orangebug
Sun Jun 19, 2016 8:16 pm
Forum: Resolved Issues
Topic: PNG Export moving labels
Replies: 2
Views: 4658

Re: PNG Export moving labels

Actually, it looks like it's happening when I scale the map down from 100%, regardless of what format I choose.
(in my previous example, I had forgotten to scale it down to 50%, and Realm Works promptly complained about the large file size).

For now I'll just resize it in GIMP.
by orangebug
Sun Jun 19, 2016 8:11 pm
Forum: Resolved Issues
Topic: PNG Export moving labels
Replies: 2
Views: 4658

PNG Export moving labels

I was trying to export a PNG of just the labels, so I could import it as an overlay in Realm Works. I would deselect all the layers except labels, and choose a single file. I was exporting at 50% scale, since Realm Works doesn't like large files. Every time I exported to a PNG, most of the labels wo...
by orangebug
Sat Jun 18, 2016 2:54 am
Forum: Mapping
Topic: Maps you've created
Replies: 34
Views: 49726

Re: Maps you've created

Image

New map for a campaign I might be running in the future.
by orangebug
Sun Mar 20, 2016 10:32 pm
Forum: Resolved Issues
Topic: Memory Leak when merging paths
Replies: 8
Views: 11606

Re: Memory Leak when merging paths

I can confirm on the incorrectly merged paths. I tested that first thing when you guys pushed the update early Saturday (was finishing up a D&D session Friday night), it didn't max out my memory, but it did merge very strangely. I haven't had a chance yet to experiment further though.
by orangebug
Thu Mar 17, 2016 9:26 pm
Forum: Resolved Issues
Topic: Memory Leak when merging paths
Replies: 8
Views: 11606

Re: Memory Leak when merging paths

FYI I was able to replicate the memory leak with a new file. I'm attempting to merge a curved closed area with a polygonal closed area. The map size is quite large (7140px X 5040px), and the closed area is very complex. I was attempting to recreate the map from scratch, and ran into the same problem...
by orangebug
Thu Mar 10, 2016 9:58 pm
Forum: Development Discussion
Topic: The Great Beta Dungeon Functionality Feedback Thread
Replies: 10
Views: 12737

Re: The Great Beta Dungeon Functionality Feedback Thread

Ok, So I created a landmass on top of everything on my Main Floor map. I'm not sure how to change an item's parent within the Z-order. The help file didn't seem to indicate how. However I ran into a problem before I could attempt that, when you have a Landmass shape placed on top of other objects (I...
by orangebug
Wed Mar 09, 2016 12:48 pm
Forum: Resolved Issues
Topic: Memory Leak when merging paths
Replies: 8
Views: 11606

Re: Memory Leak when merging paths

FYI, I'm getting the same memory leak on my Surface Pro 4 with the same map file (though a little faster with only 8GB of RAM). On both of my computers, I'm unable to replicated the issue running merge operations in a new map file.
by orangebug
Tue Mar 08, 2016 8:03 pm
Forum: Mapping
Topic: Maps you've created
Replies: 34
Views: 49726

Re: Maps you've created

HoDQ, or HotDQ. Hoard of the Dragon Queen, it was the first published adventure for 5th edition D&D. I've been working on and off on a fantasy continent for a campaign I'm currently running. The terrain was originally generated in World Machine , then I did some wrangling of the high-res grayscale h...