Search found 32 matches

by Uldar
Mon Feb 13, 2023 3:31 pm
Forum: Development Discussion
Topic: v 1.0.7?
Replies: 23
Views: 2126

Re: v 1.0.7?

Looking forward to it. -AA
by Uldar
Mon Jun 13, 2022 7:14 pm
Forum: Worldbuilding
Topic: By Way of OWM, a New Campaign Setting for P2 and 5E
Replies: 5
Views: 2282

Re: By Way of OWM, a New Campaign Setting for P2 and 5E

The Andror Campaign Setting just dropped on DriveThruRPG on schedule! Digital Packages: Andror Campaign Setting ($19.95) [271p, Includes Player's Guide] Andror Player's Guide ($9.95) [241p] We are expecting the hardcover print copies to also be available in June. They come with the PDFs free, so if ...
by Uldar
Sun Jan 23, 2022 7:29 pm
Forum: Worldbuilding
Topic: By Way of OWM, a New Campaign Setting for P2 and 5E
Replies: 5
Views: 2282

By Way of OWM, a New Campaign Setting for P2 and 5E

Hi, after three and a half years of world building, we're ready to share. Please give our Pathfinder 2nd Edition (and soon 5E) setting a look: Andror Campaign Setting Kickstarter Theme-wise, it's heavily influenced by medieval cultures in Europe and Japan with a mix of unique cultures making the wor...
by Uldar
Sat Jan 15, 2022 3:33 am
Forum: Feature Requests
Topic: More house shape options
Replies: 2
Views: 1478

Re: More house shape options

Great ideas and great looking map. I've pushed the housing tool to the limits as well, and it's very difficult to fit them together without some sort of natural curvature fitting angle options. Yes to dormers automatically, please. And chimneys! I've made so many custom balconies and railings and ac...
by Uldar
Thu Nov 25, 2021 1:14 am
Forum: Development Discussion
Topic: V1.0.5 Nears...
Replies: 11
Views: 4231

Re: V1.0.5 Nears...

Got my V1.0.5 today. Thank you for so many fixes! I'm shaking out my maps and don't see any issues so far. Looking forward to hearing what's targeted for scope in V1.0.6.
by Uldar
Tue Nov 23, 2021 7:59 pm
Forum: Development Discussion
Topic: V1.0.5 Nears...
Replies: 11
Views: 4231

Re: V1.0.5 Nears...

Really looking forward to the Win release. I started area exports of my 3000 building city map today for layout, and if any options for remembering area export parameters are included, it would be timely.

Thanks!
by Uldar
Thu Nov 04, 2021 9:19 pm
Forum: Feature Requests
Topic: Add a texture option for road center line (with example why)
Replies: 4
Views: 2097

Re: Add a texture option for road center line (with example why)

I'm using the City Wall tool for roads in a city. You can use Texture on the outer edge to do a sidewalk.
by Uldar
Fri Oct 15, 2021 5:24 am
Forum: Feature Requests
Topic: prevent fractalization loops
Replies: 2
Views: 1680

Re: prevent fractalization loops

If I see this happen, I redo and don't take the shape to that point. It's easy to avoid. While you're drawing points, you can ctrl+z undo to go back 1 point.