Beveled Look on Landmass?

General discussion on mapping.

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SilverSurfer1221
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Beveled Look on Landmass?

Post by SilverSurfer1221 » Fri Jul 03, 2020 8:27 am

Hello! New to Other World Mapper and really loving the software. Question - I see how to add outlines, shadows, textures, and all of that, but what about a bevel to the landmass? Is there a method to create an effect like this in Other World Mapper? Thanks. :)

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Kyete
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Re: Beveled Look on Landmass?

Post by Kyete » Wed Jul 08, 2020 10:29 pm

Hello! We're glad you've been enjoying the software! There isn't currently a way to add a bevel to a landmass, but I can add it as a feature request for later versions. Can you give me an example of the exact look you want?

-Katie

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MichaelvanK
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Re: Beveled Look on Landmass?

Post by MichaelvanK » Mon Jul 20, 2020 6:13 am

What you can do is make use of the "Shadow" property of an object like a landmass and set its colour to simulate the bevel. This might take a little playing around to get a colour that works with your landmass texture, but it's the closest I have managed to get to a bevel.

I currently use the shadow to help colour code the lands of different empires, giving each their own distinctive colour.

Hope this helps.
I'm a writer who builds worlds with words, but now I can build pictures too!

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SilverSurfer1221
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Re: Beveled Look on Landmass?

Post by SilverSurfer1221 » Tue Jul 21, 2020 2:19 am

Can you give me an example of the exact look you want?
Sure! Something like this:

Image

The bevel I'm talking about is where the land meets the sea, a river, or any body of water. It would be great, too, if we could get control over the "light" so that we could determine if the underside is shadowed and the top light, vice versa, or at some angle, etc.

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Kyete
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Re: Beveled Look on Landmass?

Post by Kyete » Tue Jul 21, 2020 4:30 pm

Thank you! I've added the reference to the request. If you think of anything else, please let us know!

-Katie

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