Some color features
Posted: Mon Jan 21, 2019 4:56 pm
Hey,
First: It might be interresting to have a transparency or alpha canal choise for iner/outer stroke colors. That way it would be possible to blend some structures, exemple following.
Here i used white color because it's what's suits the best with the textures, but with transparency it would totally blend. Bottom left is without inner/outer strokes.
Second: When you use textures you can add a color hover it, but you can never make it darker, because black means "as it is". Maybe adding some texture modification tool, like contrast/luminosity might be interresting.
Third: Having the possibility to make a degrade hover an element either with a color, alpha canal or another texture might sound interresting too. Here an exemple with a degrade from alpha to black made with gimp.
First: It might be interresting to have a transparency or alpha canal choise for iner/outer stroke colors. That way it would be possible to blend some structures, exemple following.
Here i used white color because it's what's suits the best with the textures, but with transparency it would totally blend. Bottom left is without inner/outer strokes.
Second: When you use textures you can add a color hover it, but you can never make it darker, because black means "as it is". Maybe adding some texture modification tool, like contrast/luminosity might be interresting.
Third: Having the possibility to make a degrade hover an element either with a color, alpha canal or another texture might sound interresting too. Here an exemple with a degrade from alpha to black made with gimp.