Rendering of water shorelines is broken

Archive of resolved issues and feature additions completed.

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game
Posts: 10
Joined: Sat Nov 15, 2014 5:23 pm

Rendering of water shorelines is broken

Post by game » Tue Jun 27, 2017 7:24 pm

I'm creating a small map with a lac using the soft color overland lake 3 setting.

This is the OWM view:
Image

And this is the rendered view:
Image

In addition the rendered image is more bright and details are lost, especially the nice pattern effect.
Is it a bug or something expected ?

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Kanchou
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Joined: Mon Nov 10, 2014 2:23 pm

Re: Rendering of water shorelines is broken

Post by Kanchou » Wed Jun 28, 2017 12:31 pm

game wrote:I'm creating a small map with a lac using the soft color overland lake 3 setting.

In addition the rendered image is more bright and details are lost, especially the nice pattern effect.
Is it a bug or something expected ?
The shoreline issue is a Beta 6 bug that will be fixed with the coming release.

The difference in composition is the rasterizer for the "in-program" view (faster + lower quality) vs. the final rasterizer. You can have OWM use the "Raster Quality" exporter for "in-program" for comparison (under View->Preview Quality).

Question: Are you scaling while exporting? Or is it just 100%/no scaling.

I'll also try to do some additional testing and what may be causing the difference.

Thanks!

- Alejandro
Alejandro S. Canosa
Three Minds Software

game
Posts: 10
Joined: Sat Nov 15, 2014 5:23 pm

Re: Rendering of water shorelines is broken

Post by game » Wed Jun 28, 2017 7:06 pm

I try to locate this bug in the known bug, but I probably missed it.
The export was done at 100%.
And I though that I played with the "Raster Quality" setting and that I chose the better quality version. I have to retry that however.


Another small glitch I had that is probably already known and fixed is feature artefact after an undo:

draw feature with the features surface tool using the mouse drag mode and then undo action: the feature will still be visible and I had to drag over another feature to erase the rendered features.

Many thanks for your feedbacks.

game
Posts: 10
Joined: Sat Nov 15, 2014 5:23 pm

Re: Rendering of water shorelines is broken

Post by game » Wed Jun 28, 2017 7:20 pm

Quick update about rendering diff:

My rendering settings:
Image

The export settings:
Image

And the comparison:
again the exported is brighter and texture details have been lost. Kind of over-exposed softened blurred result :cry: Gone the nice grain added by the texture !
Image

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Kanchou
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Joined: Mon Nov 10, 2014 2:23 pm

Re: Rendering of water shorelines is broken

Post by Kanchou » Sun Jul 02, 2017 5:28 pm

Yup. That was a good catch!

The overexposed issue is fixed with the upcoming release now :)

Thank you!

- Alejandro
Alejandro S. Canosa
Three Minds Software

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