New Release on the Horizon + Current work
Posted: Thu Feb 23, 2017 2:54 pm
Hello Everyone!
We are due having another blog entry, but meanwhile I wanted to let everyone know what we are working on.
So far we've been fixing a lot of minor issues that were reported and some that we found internally from V0.8.6. Our objective for the next release is to clean up Other World Mapper as much as possible of small bugs and annoying glitches, and finishing functionality that was almost there. Generally trying to get rid of the "It's in beta feeling."
We also found and fixed a major bug that I think was causing the crashes some of you have reported when using the program for "extended" time periods. The bug was in the undo/redo engine, which I think it makes sense why our internal testing wasn't catching it when trying to just use the program for extended times adding items, changing them, etc.
Edit: I forgot to mention. A bit more artwork and new presets will also be part of the upcoming release.
Thank you!
- Alejandro
We are due having another blog entry, but meanwhile I wanted to let everyone know what we are working on.
So far we've been fixing a lot of minor issues that were reported and some that we found internally from V0.8.6. Our objective for the next release is to clean up Other World Mapper as much as possible of small bugs and annoying glitches, and finishing functionality that was almost there. Generally trying to get rid of the "It's in beta feeling."
We also found and fixed a major bug that I think was causing the crashes some of you have reported when using the program for "extended" time periods. The bug was in the undo/redo engine, which I think it makes sense why our internal testing wasn't catching it when trying to just use the program for extended times adding items, changing them, etc.
Edit: I forgot to mention. A bit more artwork and new presets will also be part of the upcoming release.
Thank you!
- Alejandro