Search found 1023 matches

by Kanchou
Tue May 09, 2023 11:14 pm
Forum: Resolved Issues
Topic: Exporting woes
Replies: 11
Views: 4236

Re: Exporting woes

Really? Because, when I export it as a .png and then open it in PaintShopPro it looks like this... I see it now, I didn't notice it because the issue is the canvas appears partially transparent so it depends on the background of the app where you open the export. Investigating why the canvas is exp...
by Kanchou
Sun May 07, 2023 10:05 pm
Forum: Resolved Issues
Topic: Exporting woes
Replies: 11
Views: 4236

Re: Exporting woes

We're looking into the issue, but haven't managed to replicate it yet. Are you using a mac or windows OS? Also, if you wouldn't mind sending that map or another that shows the same issue to our email, info@threemindssoftware.com , that would be a huge help. Thank you! -Katie Sent map and windows in...
by Kanchou
Thu Apr 27, 2023 3:21 pm
Forum: Resolved Issues
Topic: Exporting woes
Replies: 11
Views: 4236

Re: Exporting woes

(And awesome looking map, by the way!! :) )
by Kanchou
Thu Apr 27, 2023 3:18 pm
Forum: Development Discussion
Topic: v 1.0.7?
Replies: 29
Views: 10016

Re: v 1.0.7?

Balmung wrote:
Sat Apr 15, 2023 3:54 am

Is there an MacOS-Update coming that fixes the problem? Or a new version of the programming language in use?
If not ... maybe the time has come ...
We are past OSX/Linux issues now, just finishing up normal regression...
by Kanchou
Thu Apr 27, 2023 3:17 pm
Forum: Resolved Issues
Topic: Exporting woes
Replies: 11
Views: 4236

Re: Exporting woes

Please help me. Whenever I export my map, no matter what format I choose the colors change and become wrong. https://dqklfw.sn.files.1drv.com/y4mygKyzD2Dc4wo3jx5akMERWN5VykzROlQgqryvFX7mg-UIw1pmnLUtoOMM6S730FanmSaQdf2Pfqg17T6GUKTnWanJ_KW5BeRBz4lHa6auATG26GK16TR3uHTCuiTsCNYFNbpP-CuwK-wpF9C7sNNx-bOJb...
by Kanchou
Mon Apr 10, 2023 2:08 pm
Forum: Artwork
Topic: Vector assets
Replies: 15
Views: 10909

Re: Vector assets

[...] Good news is we have the new SVG support fully incorporated into OWM and it's looking great with the new assets :) [...] I just remembered the relink function and tested if a symbol keeps its size ... it does! :shock: So my question now is: Did you create totally new assets or vectorized exis...
by Kanchou
Tue Feb 28, 2023 4:48 pm
Forum: Development Discussion
Topic: v 1.0.7?
Replies: 29
Views: 10016

Re: v 1.0.7?

It will be a little longer still... working on the last additions that we wanted to get into this release, then doing a small part of regression. On changes For certain we'll have * improved SVG support, * stackable shorelines * stackable grids * improvements to layers management * a legend tool * a...
by Kanchou
Tue Feb 21, 2023 3:53 pm
Forum: General Discussion
Topic: Symbol set scale before use?
Replies: 2
Views: 1587

Re: Symbol set scale before use?

Hello all, first , I like the tool very much and am an enthusiastic occasional user. Now, as a game master, I get to draw a world map / regional maps for my round. When I try to use the symbols of the programme, they have a preset scale. At the moment I "paint" the symbols and reduce the symbols ac...
by Kanchou
Wed Feb 08, 2023 9:29 am
Forum: Development Discussion
Topic: v 1.0.7?
Replies: 29
Views: 10016

Re: v 1.0.7?

evildmguy wrote:
Thu Feb 02, 2023 6:46 pm
How is 1.0.7 coming? Get the testing done? Get the Mac issues figure out?

Thanks!
Yeah, we are doing regression testing right now, processing new art work and deciding if one of the new features is ready to be included with this release.

Thank you!
by Kanchou
Thu Dec 08, 2022 4:06 pm
Forum: Development Discussion
Topic: v 1.0.7?
Replies: 29
Views: 10016

Re: v 1.0.7?

I apologize for being the OP and not coming back sooner. Is there a roadmap someplace? In these days of covid, I run two remote games using Foundry. I keep going back to DD for two reasons. The main reason is that it can export in the general vtt (uvtt) format so that I can load it into Foundry. Th...